A sports game is a computer or video game that simulates the playing of traditional sports. Most sports have been recreated with a game, including team sports, athletics and extreme sports. Some games emphasize actually playing the sport (such as the Madden NFL series), whilst others emphasize strategy and organization (such as Championship Manager). Some, such as Arch Rivals, satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series features the names and characteristics of real teams and players, and are updated annually to reflect real-world changes.

A racing video game is a genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, air, or sea vehicles. They may be based on anything from real-world racing leagues to entirely fantastical settings. In general, they can be distributed along a spectrum anywhere between hardcore simulations, and simpler arcade racing games.
Race game is a large category of board games, in which the object is to be the first to move all one's pieces to the end of a track. This is both the earliest type of board game known, with implements and representations dating back to at least the 3rd millennium BC in Egypt, Iraq, and Iran; and also the most widely dispersed: "all cultures that have games at all have race games."Race games often use dice to decide game options and how far to move pieces.


Most escape-the-room games play from a first-person perspective, where the player must click on objects to interact with them. Many games of the genre start with a small cut scene (which usually consists only of text) to establish how the player got there. The usual story is the player waking up and finding themselves in a mysterious room from which they must escape using the household itself, but sometimes also unusual items left in the room.
During gameplay the player must click on objects to either interact with them or add them to their inventory. As the player passes the mouse over the game screen, usually the mouse cursor will change shape (e.g. to a hand or different kind of arrow) if the item under the cursor can be used, opened, manipulated, collected, searched or (if an exit) followed, but some games do not provide such hints to the player. If the object cannot be collected, opened, used or manipulated, the player is usually assumed to be inspecting it; in most cases, the player will see a brief text description. The player must collect items and use them with various objects (or other items in the inventory) to find a way to get out of the room. Some games require that the player solves several rooms until reaching the end. Some escape the room games require significant amounts of pixel hunting. Another problem is translations, being that most escape the room games are Japanese, causing poor hints and otherwise easily solved puzzles to be both confusing and grammatically incorrect.
Most escape-the-room games include at least one puzzle, such as a sliding-block puzzle, a jigsaw puzzle (or a similar type in which a note is pieced together), a colour puzzle or a word or number puzzle. These might be combined, as for instance when a painting of a rainbow hides a safe, and the safe combination is found by counting the number of appropriately coloured objects in the room and entering those as digits.

An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film, encompassing a wide variety of literary genres. Nearly all adventure games are designed for a single player, since this emphasis on story and character makes multi-player design difficult.


Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some real-time strategy games are also considered to be action games.

In an action game, the player typically controls the avatar of a protagonist. The avatar must navigate a game level, collecting objects, avoiding obstacles, and battling enemies with various attacks. At the end of a level or group of levels, the player must often defeat a large boss enemy that is larger and more challenging than other enemies. Enemy attacks and obstacles deplete the avatar's health and lives, and the game is over when the player runs out of lives. Alternatively, the player wins the game by finishing a sequence of levels. But many action games are unbeatable and have an indefinite number of levels, and the player's only goal is to maximize their score by collecting objects and defeating enemies.


Dress-up is a game played mainly by children. It involves dressing up, usually to impersonate someone or something, like an animal or character in a fairy tale. The type of clothes they dress up in often resembles who they are trying to be, either adults' clothing or special play clothes designed specifically for dress-up like feather boas and jewelry.

More and more tweens are taking to the internet to talk with friends, shop and play games. In recent years, the most popular girls games have been dress up and fashion games which allow girls to dress and customize virtual dolls, go shopping and complete challenges. The newest virtual dress up sites allow users to make new friends and chat with other users while they play with their pretend dolls.